This resulted in my relationships with characters like Tripp and Ava feeling…well, non-existent. Later, when I had to choose who to save in a tricky situation, I could feel the weight of the decision because I had learned something personal about each character and cared about their fate.īut since Season 1, Telltale has abandoned these open moments and kept the player mostly on rails, limiting my conversations with members of my group to important story beats or just a sentence or two.
To reference Season 1 once again, every episode gave the player an open opportunity to walk around the camp and have in-depth conversations with each member of it, including making some key decisions while doing so that influenced our relationships. Telltale Games’ decision-making as to what consists of compelling gameplay lately has me stumped. When Telltale finally hit its stride in the final episode, the impact of my decisions was blunted by the fact that I wasn’t invested in most of the people I was traveling with. As a result, attempts to make me care about Javier and his companions faltered. But The Walking Dead A New Frontier’s narrative spends most of its episodes floundering as Javier and Clementine duke it out for the spotlight, with Clementine’s briefer moments taking the greatest toll on your tear ducts purely based on the build-up from previous seasons. Of course, it’s Clementine.ĭon’t mistake me. Were we meeting a new lead and a new group, building relationships with them through dialogue, and setting them up for failure or worse failure based on our choices? Or was all this just a set-up for Clementine? But while Season 2 managed to find some moments of its own despite the gradual descent into Bad Telltale Gameplay that’s permeated all of their other games since, Season 3 wasted four out of five of its episodes not sure what story it wanted to tell.
It's really frustrating and I think I'll just save myself the money and annoyance and just watch others play on a let's play.No season of Telltale’s The Walking Dead has affected me the way Season 1 did, and since its heavy conclusion, I’ve found that almost all emotional impact landed by the series has been based on my memories of that season. Then mobile devices don't get it until days later (despite being told it would be released across all platforms in one day) Unfortunately, Telltale is unprofessional in their communication with customers and reliability in delivering products on time. It's released at different, non specified times for consoles. A month later they push it back another month (sometimes two). An episode takes about two hours to play and then telltale sets a release date about two months away for the next game.
The typical way having a telltale game plays out: an episode is released. I feel like this has been a common problem complained and talked about for ages with Telltale but I see absolutely no improvement over the years with these games.
But I find myself wanting to buy the games less and less because of the waiting times in between each episode and the lack of communication from the company to the customers. I play all of the walking dead games and watch all of the others. Waiting time and communication are terrible. We love Clem too much to only have her as a side character that could possibly die :( Those were a few problems I saw but hopefully we can have a strong ending. It feels like you're trying to ween us off of her which no, that will never happen. If you decide to make a season four, please allow Clementine to be the most played character, or the only played character. The thing that annoys me the most is that Clem definitely doesn't get enough screen or playing time, I personally would much rather play as Clem than Javi. Another thing that annoys me is that the dialogue options always move around, but that isn't a big deal. But when you choose to have her wait, she can't hear you and comes anyways, most likely resulting in her death. Next, your choices don't exactly matter, example: In episode four you tell Kate to come in the walls or stay behind and wait, if you choose the first option, she does it. The background sound effects sound like they were from a default audio app, which isn't exactly the best, but is not the worst. So I am in love with these games, but there are a few problems.